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KS3: Proficiency in current technologies

My personal philosophy is to "cannonball," or jump in and try it when I see something exciting and full of possibility.  New technologies are certainly a part of that, and I have had the pleasure of diving into and helping teachers integrate them into their courses.  A few I've used this year:

  • Flipgrid: response platform for Digital Citizenship classes and Hero's Journey game share

  • Padlet: Collaboration with HS English class to share human rights projects 

  • Kahoot: Collaboration with HS English class to model for teacher simple use of games in the classroom

  • Ziteboard: Collaboration and modeling for teachers who received new J-touch boards and needed interactive whiteboard capabilities 

  • Schoology: Collaboration and modeling for teachers as we piloted the Enterprise version of the tool 

  • Breakout Edu: Explored the Locks app as a tool to diversify Breakout puzzle opportunities

  • SeeSaw: Collaboration with MS Art teacher to help implement portfolio system

  • Ozobots: Exploration with students during Hour of Code week

  • Answer Garden: Collaboration with MS Social Studies teacher to crowdsource brainstorming

  • Powtoon: A tool I used to present a call to action: "LU Shift"

  • Gone Home: Collaboration with HS English teacher to implement game-based learning experience 

Students use ​the Breakout EDU Locks application to solve game clues.

© 2016 Lisai

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