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PS2: Designs & implements (and collaborates with teachers to do same) tasks or projects that incorporate various technologies as tools to facilitate and enhance students’ research, critical thinking, problem solving, analysis, collaboration, communication and presentation skills

Game-based learning is an effective and engaging educational approach when the goal is to provide students the opportunity to research, think critically, solve problems, analyze, collaborate, and communicate.   

Click the image to view one part of our global Breakout Edu game based on the Hero's Journey.

While playing our Breakout Edu game about the Hero's Journey, students used their iPads, accessing a variety of different apps (for example, the Breakout Locks app, Padlet, and Thinglinks linked on the website to the right here).  The overall goal of the game was to familiarize students with the different stages of the hero's journey, and we did so by providing challenges to explore each stage. Read about the details of our experience in my blog post.   

Students explore circuit building during Hour of Code Week.

© 2016 Lisai

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